In this video we will check out how we can create seamless tileable textures but instead of creating them ourselves we will use the power of AI to do it instead of us.
For now looks quite useless, but who knows... Maybe one day we will be able to get materials just by writing a request.
Interesting solution. Unfortunately most of the textures I need for ArchViz are very specific based on the designers specs. Not to mention this would be yet another monthly subscription.
the website called withpoly.com
It says "with a subscription you acquire royalty-free comercial licence" which makes me think it may not be for commercial use, without paying ๐
It's free for only low resolution. If you want 4k, you have to pay
In this video we go back and revisit the revamped and improved WithPoly website that does an amazing job at making AI-Prompted textures that we can use to create materials for our renderings.
Thanks for sharing Denis๐. I've since moved over to Blender but still enjoy watching and learning 3D skills from your content๐ด๐๐
In this tutorial, we will explore a brand new AI service called "Poly" for generating seamless PBR textures. We'll walk through a step-by-step process for creating stunning PBR materials using this service. Whether you're a beginner or an experienced user, you'll learn how to use Poly to generate high-quality textures quickly and easily. Give it a try and let us know what you think! #Poly #PBRtextures #tutorial #aimbotfreefire
I am not a fan of AI obviously because they take already existing textures and sell it as their own...
Would be cool to see a pop-up of a tree path (like a mindmap) of the iterations if you want to explore other options but also be able to backtrack. Also would be nice if there was some kind of paint tools for masking an area of the texture to spot fix and then auto-fill regen.